Add the Camera component to an object to make the camera track that object, scrolling the scene around it accordingly. Note that only one Camera-laden game object can control the camera at onceā€“if there are more than one, the most recently added game object is used.

Zoom

The amount of zoom to apply to the camera. 1.0 is the minumum and specifies the default game view. Larger numbers zoom in.

Camera Speed X

The horizontal speed at which the camera should track this object, in pixels per second. Set this to a large number (e.g. 1000) to track an object 1:1.

Camera Speed Y

The same as Camera Speed X, but for vertical camera speed.